Cryptids

A Cryptid is a being made of condensed spiritual energy held together by a neutral balance. If the balance is swayed then the Cryptid will be sent to either the Heavenworld or the Underworld. Essentially, Cryptids are the beings of Purgatory and the inhabitants of The System.

Physical Features
Most Cryptids keep their form while they were alive (Live Form) in their Cryptid state but there are some exceptions. Cryptids with little energy too close to the Pylon can undergo strange metamorphoses. Goopy Ghosts are the most common form of the phenomena.

Human-Form
This Cryptid is known as the hardiest of them all, the toughest to kill. They rule the System as they ruled the world.

Anima-Form
The Cryptids that take the form of animals are referred to as Anima Cryptids and are often kept as pets. Some Human-Form battle these if they get too strong and become a threat. They can also release large amounts of condense spirit energy if killed allowing Human-Form or any predators to unbalance themselves faster.

Plant-Form
This Cryptid is that of a plant and usually gains power with the balance of The System. The most common way is by growing legs and just walking around. There are few that float. They have also been confirmed to have senses as Lorcan mentions in his quote:

"The Tulip heard your squawking Leo!! Now we gotta run- C'mon!"

Element-Form
This is a cryptid that comes from straight elemental energy. A common one being clouds. These, like plants, gain more sentience and some can even make their own music by whistling. There are 4 main elements of the System


 * 1) Clouds
 * 2) Light
 * 3) Air
 * 4) Dark

Clouds beat Light, Light beats Air, and Air beats Cloud

Dark energy is more commonly found in Arcania, and defies the laws of other elemental physics.

Deformed Cryptids
There have been several accounts of these mishapen spirits with the most common being simple Goopy Ghosts found in Arcania.

There is the rare occurance however, when a cryptid becomes corrupt in a Chaotic Neutral state. This can lead to it changing in appearance and loosing some of its senses as well as emotional and rational sense. These Cryptids become feral and must be exterminated by a Sentry